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​​Charles Hadlett
BA (Hons) Computer Games Design​​
Huddersfield University
Graphic Designer, Video Editor & Web Designer



Created in Autodesk Mudbox 2013
My role in the team is Lead Texture Artist, although I also produce concepts, 3D assets, UV maps and effects such as water.

Low Poly Shrub
Created in Maya 2013 and Photoshop.
Created in Mudbox 2013.
Projects




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